こんなんで喜んでる俺って\(^o^)/
\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/\(^o^)/
コンチェルトゲートの画像載せてきます

はい
これがメインです
ネカマですね
まあキャラ作成がTWみたいなものだから
大丈夫でしょ
これがバトル画面です

面白そうでしょ?
俺はこれ好きなんですがねえ
ちなみに
これ弟子君です
槍なんか持って何してるんでしょうか
ところで画像見づらいと思うんですが
どうやらこのゲームのSSって糞重いみたいで
一枚で1.5m使ってるんですよ
だから縮小したり切り取らないとうpできないんですね
※500k以下のものじゃないとうp不可
これが生産です

野菜はいつも脇役です
でも生産職はかなり重要ですよ
生産いないと戦闘職は成り立たないです
成り立つといえば成り立つけど
NPCより性能のいいものができるので必要ですね
ちなみに俺は基本エレガンテ鯖で活動してます
鯖は移動できますよ
アニマート鯖がメイプルでいう1chみたいなところです
一人は暇すぎるので
メイプル飽きたらこっちきてください
待ってます
いやほんとに
http://concgate.hangame.co.jp/



